Many hated villains in my campaigns...
…have a thing in common: the first time they met the party, they paralyzed/incapacitated a lot of them for the whole scene.
Players remember painstakingly well who annoyed them.
…have a thing in common: the first time they met the party, they paralyzed/incapacitated a lot of them for the whole scene.
Players remember painstakingly well who annoyed them.